A strange little side quest
The mechanics around Submarine War Html5 have roots that stretch far beyond modern browsers. Games resembling checkers were being played thousands of years ago; evidence of related games reaches back to around 1600 BC. The surprising part is how quickly the next milestone followed. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. It is a good reminder that simple game mechanics can carry a surprising amount of history.