A strange little side quest
A small trivia drop for Hair Salon 3D: During much of the 19th century in the United States, visibly painted cosmetics became socially unacceptable even though beauty practices never disappeared. And then there is this: SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. That history is one reason familiar mechanics can still feel new when they are recombined well.