A strange little side quest
Even a quick game like Hailey Weirdcore Aesthetic Fashion sits on top of decades — and sometimes centuries — of ideas. Barbie Fashion Designer became a major software hit in 1996, selling more than 500,000 copies in two months and proving there was a large audience for fashion-focused computer play. And then there is this: Computer Space reached arcades in 1971 and became one of the earliest commercial electronic arcade games, even though its controls proved demanding for many players. That is the kind of background detail that makes another attempt at Hailey Weirdcore Aesthetic Fashion feel a bit more connected to the history of play.