A strange little side quest
If Break Stick Completely sends you down a curiosity rabbit hole, start here. In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. The surprising part is how quickly the next milestone followed. Street Fighter II, released in 1991, turned head-to-head arcade fighting into a worldwide phenomenon and helped define the modern fighting-game genre. That is the kind of background detail that makes another attempt at Break Stick Completely feel a bit more connected to the history of play.