A strange little side quest
Between one round of Bazooka Gunner and the next, this is worth knowing: Formula 1 introduced pit-lane speed limits during the 1994 season as safety concerns grew around increasingly fast cars and busier pit lanes. And then there is this: Doom changed game design and distribution in 1993 by separating its engine from content and spreading widely through shareware. That long chain of experiments is part of why racing still feels fresh when a game finds the right twist.