A strange little side quest
Zoom out from Zoomies for a moment and the timeline gets surprisingly deep. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. A second detail makes the picture even better: Computer Space reached arcades in 1971 and became one of the earliest commercial electronic arcade games, even though its controls proved demanding for many players. That is the kind of background detail that makes another attempt at Zoomies feel a bit more connected to the history of play.