A strange little side quest
Before the next round of Youtuber: Gaming Channel, here is a piece of the bigger picture. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. And then there is this: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. The screen is modern; the urge to test skill, pattern and timing definitely is not.