A strange little side quest
Here is a rabbit hole for the next loading screen in Slenderman Must Die: Survivors: SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. It also connects to a different milestone: Chess changed dramatically in Europe during the 15th and 16th centuries when the queen became the board's most powerful piece. That is the kind of background detail that makes another attempt at Slenderman Must Die: Survivors feel a bit more connected to the history of play.