A strange little side quest
One reason action games keeps producing good game ideas around Road of Fury: Assault on the Green Rocks is that its history is full of strange turns. Doom changed game design and distribution in 1993 by separating its engine from content and spreading widely through shareware. It also connects to a different milestone: Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. Not bad for a few facts hiding behind a Play button.