A strange little side quest
Between one round of Orestorm Factory and the next, this is worth knowing: Doom changed game design and distribution in 1993 by separating its engine from content and spreading widely through shareware. The same trail leads to another fact: M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. That gives Orestorm Factory a little more company than it first appears to have.