A strange little side quest
Here is a rabbit hole for the next loading screen in Off Day: Alexey Pajitnov created Tetris in 1984 after drawing inspiration from pentomino puzzles, then simplified the idea around shapes made from four squares. The same trail leads to another fact: Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. So a round of Off Day is not just a quick distraction; it is a tiny stop on a much longer puzzles timeline.