A strange little side quest
A little context makes Naughty Baby Prankster more fun to place on the gaming map. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. The same trail leads to another fact: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. The screen is modern; the urge to test skill, pattern and timing definitely is not.