A strange little side quest
There is a neat bit of history hiding behind the kind of play you find in Join the Squat. Donkey Kong arrived in 1981 with a character called Jumpman, who would later become one of gaming's most recognizable figures: Mario. The broader history adds one more wrinkle. Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. That is the kind of background detail that makes another attempt at Join the Squat feel a bit more connected to the history of play.