A strange little side quest
Idle Fill Factory 4: Events belongs to a much longer story of play than a browser tab might suggest. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. That is only half the story. In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. It is a good reminder that simple game mechanics can carry a surprising amount of history.