A strange little side quest
Between one round of Idle Crafting Empire Tycoon and the next, this is worth knowing: SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. And the history keeps stacking up: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. That long chain of experiments is part of why simulation games still feels fresh when a game finds the right twist.