A strange little side quest
Here is a rabbit hole for the next loading screen in Girl's Party: By the 1890s, department stores and mail-order catalogs were selling mass-produced ready-to-wear clothes in standardized styles and price ranges. A second detail makes the picture even better: Computer Space reached arcades in 1971 and became one of the earliest commercial electronic arcade games, even though its controls proved demanding for many players. The screen is modern; the urge to test skill, pattern and timing definitely is not.