A strange little side quest
The rules may be simple on screen, but the backstory around Cocktail Run: Pixel Adventure is anything but tiny. SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. That is only half the story. Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. Not bad for a few facts hiding behind a Play button.