A strange little side quest
Zoom out from Bad Time Simulator (Sans Fight) for a moment and the timeline gets surprisingly deep. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. Another piece of context lands nicely beside it: A major archery competition held at Finsbury in England in 1583 drew about 3,000 participants. The details change, but the appeal of learning a system and trying again is remarkably persistent.