A strange little side quest
A little context makes Weapons Simulator more fun to place on the gaming map. SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. And the history keeps stacking up: Gun Fight reached arcades in 1975 and became the first arcade video game to use a microprocessor. That gives Weapons Simulator a little more company than it first appears to have.