A strange little side quest
Even a quick game like Water Scooter Mania sits on top of decades — and sometimes centuries — of ideas. Formula 1 introduced pit-lane speed limits during the 1994 season as safety concerns grew around increasingly fast cars and busier pit lanes. And then there is this: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. The screen is modern; the urge to test skill, pattern and timing definitely is not.