A strange little side quest
One reason role-playing games keeps producing good game ideas around Tales of Lagoona: Orphans of the Ocean is that its history is full of strange turns. Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. And then there is this: A major archery competition held at Finsbury in England in 1583 drew about 3,000 participants. So a round of Tales of Lagoona: Orphans of the Ocean is not just a quick distraction; it is a tiny stop on a much longer role-playing games timeline.