A strange little side quest
The mechanics around Spring Haute Couture: Season have roots that stretch far beyond modern browsers. During much of the 19th century in the United States, visibly painted cosmetics became socially unacceptable even though beauty practices never disappeared. A second detail makes the picture even better: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. That is the kind of background detail that makes another attempt at Spring Haute Couture: Season feel a bit more connected to the history of play.