A strange little side quest
The mechanics around Please Don't Feed Me have roots that stretch far beyond modern browsers. Cone-shaped wafers with cream were described in print before 1900, but the ice-cream cone became a major American fairground hit at the 1904 St. Louis World's Fair. That old idea kept changing rather than disappearing. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. So a round of Please Don't Feed Me is not just a quick distraction; it is a tiny stop on a much longer food history timeline.