A strange little side quest
A quick detour while Fun-E Face waits for your next move: In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. The surprising part is how quickly the next milestone followed. Nintendo's Donkey Kong arrived in 1981 and introduced the character first known as Jumpman, who later became Mario. It is a good reminder that simple game mechanics can carry a surprising amount of history.