A strange little side quest
FNF: Thomas' Railway Showdown belongs to a much longer story of play than a browser tab might suggest. In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. There is another connection worth keeping in the same mental pocket: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. That is the kind of background detail that makes another attempt at FNF: Thomas' Railway Showdown feel a bit more connected to the history of play.