A strange little side quest
Craftsman Land has plenty of company in a long tradition of players chasing timing, patterns and better decisions. M.U.L.E. arrived in 1983 with multiplayer competition built around gathering resources and keeping a colony alive, an early example of resource-driven strategy play. A second detail makes the picture even better: Nintendo's Donkey Kong arrived in 1981 and introduced the character first known as Jumpman, who later became Mario. That gives Craftsman Land a little more company than it first appears to have.