A strange little side quest
AntiGun has plenty of company in a long tradition of players chasing timing, patterns and better decisions. Donkey Kong arrived in 1981 with a character called Jumpman, who would later become one of gaming's most recognizable figures: Mario. The same trail leads to another fact: Space Invaders arrived in 1978 and helped turn electronic games from an arcade curiosity into mainstream entertainment. The screen is modern; the urge to test skill, pattern and timing definitely is not.