A strange little side quest
Put Amy Autopsy next to the history of video-game history and a few unexpected connections appear. In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. And then there is this: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. That is the kind of background detail that makes another attempt at Amy Autopsy feel a bit more connected to the history of play.