A strange little side quest
Adventure Capitalist has plenty of company in a long tradition of players chasing timing, patterns and better decisions. Voyager 1 entered interstellar space in 2012, and Voyager 2 followed in 2018. It also connects to a different milestone: SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. The screen is modern; the urge to test skill, pattern and timing definitely is not.