A strange little side quest
There is a neat bit of history hiding behind the kind of play you find in Worms Level. Space Invaders arrived in 1978 and helped turn electronic games from an arcade curiosity into mainstream entertainment. And then there is this: Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. That history is one reason familiar mechanics can still feel new when they are recombined well.