A strange little side quest
One reason racing keeps producing good game ideas around V8 Muscle Cars is that its history is full of strange turns. Formula 1 introduced pit-lane speed limits during the 1994 season as safety concerns grew around increasingly fast cars and busier pit lanes. The timeline takes another interesting turn: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. The screen is modern; the urge to test skill, pattern and timing definitely is not.