A strange little side quest
Before the next round of Thing Thing Arena, here is a piece of the bigger picture. By 1987, fantasy role-playing had become a major computer-game direction, with Zelda, licensed Dungeons & Dragons games and other story-led adventures expanding the form. There is another connection worth keeping in the same mental pocket: Doom changed game design and distribution in 1993 by separating its engine from content and spreading widely through shareware. So a round of Thing Thing Arena is not just a quick distraction; it is a tiny stop on a much longer role-playing games timeline.