A strange little side quest
A little context makes Square Adventure more fun to place on the gaming map. Donkey Kong arrived in 1981 with a character called Jumpman, who would later become one of gaming's most recognizable figures: Mario. There is another connection worth keeping in the same mental pocket: Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. So a round of Square Adventure is not just a quick distraction; it is a tiny stop on a much longer platform games timeline.