A strange little side quest
Put Princess' Pup Rescue next to the history of fashion and style and a few unexpected connections appear. Barbie Fashion Designer became a major software hit in 1996, selling more than 500,000 copies in two months and proving there was a large audience for fashion-focused computer play. And then there is this: SimCity grew out of Will Wright's enjoyment of the map editor he had built for an earlier game; the act of shaping a city became the game itself. Not bad for a few facts hiding behind a Play button.