A strange little side quest
The fun part of looking behind Powerful Wind is seeing how many older ideas are still alive in modern play. Computer Space reached arcades in 1971 and became one of the earliest commercial electronic arcade games, even though its controls proved demanding for many players. It also connects to a different milestone: In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. Grombi files that under: small game, surprisingly large backstory.