A strange little side quest
The mechanics around Luxury Car Parking have roots that stretch far beyond modern browsers. Formula 1 introduced pit-lane speed limits during the 1994 season as safety concerns grew around increasingly fast cars and busier pit lanes. That old idea kept changing rather than disappearing. Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. That history is one reason familiar mechanics can still feel new when they are recombined well.