A strange little side quest
Here is a rabbit hole for the next loading screen in Land Gruber: In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. Another piece of context lands nicely beside it: Pong was field-tested in California bars in 1972 and helped launch the modern arcade-game era. That long chain of experiments is part of why video-game history still feels fresh when a game finds the right twist.