A strange little side quest
The mechanics around Devil Room have roots that stretch far beyond modern browsers. Chess changed dramatically in Europe during the 15th and 16th centuries when the queen became the board's most powerful piece. Another piece of context lands nicely beside it: Spacewar! appeared on MIT's PDP-1 in 1962 and became one of the earliest influential computer games shared among programmers. That history is one reason familiar mechanics can still feel new when they are recombined well.