A strange little side quest
If Brutal Lumberjack sends you down a curiosity rabbit hole, start here. Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. It also connects to a different milestone: In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. Grombi files that under: small game, surprisingly large backstory.