GROMBI FACT DROPREAL-WORLD TRIVIA
A strange little side quest
Be a Pirate has plenty of company in a long tradition of players chasing timing, patterns and better decisions. Sonic the Hedgehog launched in 1991 and turned speed itself into a defining platform-game mechanic. The same trail leads to another fact: Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. That is the kind of background detail that makes another attempt at Be a Pirate feel a bit more connected to the history of play.
GAME BRIEFADVENTURE & RPG
What you are getting into
At first glance, the goal is quite simple: to run from door to door, but not everything is so easy. Along the way, you need to collect all the coins, sometimes they are hidden and you need to find them, solving riddles and completing tasks, while your time is limited, and enemies lie in wait for you at every step - other ruthless pirates, cannons, whales eating bombs, live cucumbers. Also, you can complete additional tasks by finishing off all the enemies on the map with your bombs to earn more stars per level. The platformer game is made in pixel art with a side view.