A strange little side quest
If Barbarian vs Mummy sends you down a curiosity rabbit hole, start here. Alexey Pajitnov created Tetris in 1984 after drawing inspiration from pentomino puzzles, then simplified the idea around shapes made from four squares. The timeline takes another interesting turn: Early computer role-playing games helped turn rules, inventories, exploration and character progression into systems that could support long-form digital adventures. It is a good reminder that simple game mechanics can carry a surprising amount of history.