A strange little side quest
Here is a rabbit hole for the next loading screen in Acne Be Gone: In 1958, Tennis for Two used an analog computer and an oscilloscope to turn simple physics into a playable tennis-like demonstration. Another piece of context lands nicely beside it: Computer Space reached arcades in 1971 and became one of the earliest commercial electronic arcade games, even though its controls proved demanding for many players. The details change, but the appeal of learning a system and trying again is remarkably persistent.